I know this
isn’t really a sequel but a reboot/movie tie-in game but it’s the next entry in
the Ratchet and Clank series, and that’s enough for it to count for sequel
month
Ratchet and
Clank came out in April 2016 to positive reviews and decent sales, a polar
opposite story to the movie it was tying into. Insomniac games are pros at this
point but they were really up against the wall on this one, 8 months is the
time they had to develop the core game, bearing in mind the Ratchet and Clank
Movie debuted at a film festival in May 2015 and it could’ve gone to cinema at
any point. The extra time had only a skeleton crew and was used to polish
things up. The result is we have a budget title that, whilst more expensive
than Insomniac’s previous budget titles, does feel more like a full game.
But, how
does Ratchet and Clank hold up as a game? Well, let’s give it the
Ratchetrospective treatment


