A Little
Adventure
We open at a
school where Takashi Shirogami, or Shiro as we prefer to know him is giving a
lecture, being sent from the Galaxy Garrison. A young Keith is looking out the
window, not as engaged as the others. He plans to see who would be worthy to
join the Galaxy Garrison through a video game in a flight simulator. Most of
the students eventually fail the test, with Keith the last to try.
He seems to
be succeeding, making it through the levels, impressing Shiro. The teacher
calls him a discipline case and someone who’s unlikely to fit in at the Garrison,
something that’s soon proven when he leaves the game to go steal Shiro’s buggy.
Shiro actually gets him out of prison, so Keith now owes him one, Shiro leaves
a card, and tells him to be that address at 0800.
Cut to the
present, and things aren’t looking good. Pidge is having no luck contacting the
Voltron coalition and Shiro is still lying in a casket, only time will tell if
his consciousness will survive in the new body. Beyond that, the Lions
themselves are low on energy and without the Castle, they can’t recharge them. Coran
suggests they find an element called Faunatonium, an element native to this
system that might help speed up their recharging. To find it, they need to find
a Yalmor, a native animal that can sniff it out. Keith, Allura, and Krolia will
stay with Shiro whilst Coran, Romelle, Lance, Hunk and Pidge head to find the Yalmor.
Back in the
past Shiro and Keith meet near the Calipso, the first ship to send astronauts
to the moons of Jupiter, a journey that lasted 3 years each way. It was this
mission that inspired Shiro to be an astronaut. He sees potential in Keith and
wants to help.
Coran
quickly finds a Yalmor but through a series of mishaps they end up shrunk, hence
the title of the episode. Now the Yalmor is a sizeable threat to them.
Cut to Keith
in the past going through a squad drill, Keith ends up getting Lance out of
sync, he falls back in line but Keith decides to pull a hasty stunt, convincing
the superiors that he’s a show-off. Making matters worse, when someone brings
up Keith’s parentage, he lashes out, landing him in even more trouble. Shiro
continues to encourage and support him
A chase
continues with the Yalmor eventually backing them up against a rock, like the
satire of the running away from a large object bit, anyway, Lance manages to
shoot a nut down from a nearby tree so it hits the Yalmor on the head so hard
it gives it a lump and shoos it away. Unfortunately, with them shrunk their
communicators don’t have much range and getting back to the ship will take a
long time.
Shiro and
Keith practice flying together, with Shiro showing off his own reckless streak.
Weird animation thing here but in the scene with the two talking I can see the
outline of Keith’s eyebrow through his hair, it’s weird. An alarm goes off on Shiro’s
wrist, and whilst Shiro claims it to be something not serious, it’s kind of
obvious that it is.
Back with
the shrunken crew, it’s theorised that Faunatonium might be able to bring them
back to size, but to do so, they need to lure the Yalmor back.
And here’s
the first part of what the main controversy is about. Despite clearing
physicals, Shiro’s ill health means that many of the Garrison higher ups do not
want him on the Kerberos mission. Thanks to intervention by Sam, he remains
part of the crew but that creates a rift with his boyfriend/fiancé, Adam. Yes,
Shiro is gay and they made a big deal about this. Adam says that if he goes, he
shouldn’t expect him to be there when/if he returns. Given the context, he
must’ve known about this for ages, don’t see why he’d only be bringing up his
concern now. The second part will have to wait a couple of weeks.
Hunk, being
the largest and loudest of them is used as bait to lure the Yalmor back,
they’re successful and all end up on its back. Keith, having overheard the
argument with the higher ups confronts Shiro, who admits he has an unnamed
disease that means he’ll only remain at his peak for a couple of years.
Back with
the gang, the Yalmor leads them to a spot and calls for friends, with this
many, Coran believes they’re on a Fauntatonium Wizplute, I’d guess a
concentrated source. With that they’re back to regular size and have what they
need. Keith’s begging eventually gets Shiro’s new body to accept his
consciousness and he’s awake.
I think this
episode is well aware that the Keith flashbacks are by far the more interesting
part of the episode, the shrunken stuff is just a fun little adventure with not
much to it.
Rating 8/10
The Road
Home
Pidge is
attempting to broadcast to Earth but is having little luck. Pidge is excited
about what her father could be up to on Earth. But the news is less than great
from Coran, as it’s calculated they would take over a year to get there without
a wormhole. And there’s a matter of distribution of passengers.
For some
reason, Lance gets to decide, so of course Romelle is his passenger. The Wolf
is with Allura, Hunk gets the mice, Pidge gets Kaltenicker and everyone else
bunks with Keith. The mice and Hunk are having a good time, but Keith less so.
Romelle acts overly excited about being on the lion, the Wolf begins chewing at
things and it turns out Pidge is alone so where the heck is Kaltenicker.
The team
agree to make a stop at an old base, the Xylok station. They’re not having any
luck contacting anyone inside so go to investigate. It doesn’t look good, long
abandoned and torn apart. Enemy ships begin an attack, some of the ships
looking like Lotor’s. They attempt to form Voltron but with Lions low on power
and without the castle to back them up, they don’t succeed, making matters
worse, these Galra ships aren’t using standard battle tactics, luring the
paladins into environmental hazards, and blocking their escape. Their only
choice is through a space cyclone?
Playing them
at their own game, the head for a planet with environmental hazards they can
use against the enemy. They take out a few by entering a cave with Lance
collapsing the entrance behind them but a few still make it in, including the
Lotor-esque ships, they split up as one of said ships grapples Keith’s Lion and
zip-lines onto it. Krolia heads out to confront and ultimately defeat him. Hunk
unlocks a new ability with his bayard, the ability to shoot out turrets that
destroy his pursuer. Alura bits down on her attacker but that jams the Blue
Lion’s mouth shut and it’s Romelle that saves them.
Pidge and
Lance are in trouble but the wolf, manages to teleport on the pursuers’ ships
and destroy them from the inside, they all manage to get out but it’s not over
yet as Zethrid and Ezor, two of Lotor’s former generals arrive a scene,
commanding a full Galra fleet. I mean, we only see their chins but it’s them.
Nothing
especially substantial happens in this episode, it’s just a long chase scene,
but it’s nice to see the supporting characters get their moments to shine,
except Kaltenicker.
Rating 7/10
The Way
Forward
The Lions
are all aboard a Galra ship, and the Paladins are imprisoned, minus Coran who’s
still trapped in the Black Lion after getting stuck there trying to help
Krolia. Coran is helped by the arrival of the mice who unlock the cell for him
and take care of the guard. He’s wearing bounty hunter armour that Coran
disguises himself in.
Ezor and
Zethrid have a heart to heart which implies a deeper relationship between the
two than initially thought. Coran’s attempts to blend in are bad, in spite of
the disguise, he just had to open his mouth. He’s given an assist with the
arrival of Acxa. Ezor and Zethrid enter the cell to confront the paladins, they
believe the Paladins have been gone for a while, and yes, that’s a reveal
that’s coming.
Acxa and
Coran come up with a plan to distract the Galra whilst they make their escape,
blast a hole in the hangar, with an ion canon, allowing defence protocol to
seal off the others and prevent anything more than escape pods being deployed
to chase them. Acxa hacks and gains control of the Ion cannon, but the guard
Coran defeated earlier wakes up and sounds the alarm. Acxa uses the ion canon
on the hull to defeat the guards.
Turns out
the mice are pretty resourceful as once again they take down the guard, and
rescue the Paladins as Ezor and Zethrid head off to deal with the hull breach.
Coran got himself into a fight with a miniaturised version of Zarkon’s s3
armour, thankfully Allura manages to help him out. With the hull breach, the
lions are sucked into space. Keith manages to call his bayard to him and
retrieves the armour and weapons of the others. Keith stays behind the help
Acxa, fighting against both Zethrid and Ezor. They get knocked back into some
explosives, which gives Keith an idea, they use the lions to detonate the
explosives, taking out the Galra ship and facilitating their escape
But the hits
keep on coming, the Lions are in bad shape after the fight and it turns out
thanks their dimensional hopping in the season finale, they’ve been gone for 3
years. Acxa explains how they were stuck on a meteor after Lotor ejecting them
until they were found by a Galra ship investigating Lotor’s last known
location. They took it over, with Ezor and Zethrid wanting to exploit the Galra
power vacuum for their own ends, but Acxa wanting to find a different path.
This episode
is not a series high point in terms of quality but does end with renewed
threat, the realisation that it’s been so long, means all sorts of old enemies
have evolved and new enemies come about.
Rating
7.5/10
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