We’re back
with Voltron: Legendary Defender, when we last left the crew, they were
struggling with their lions, which are low on power and find it’s been years
since Voltron was last seen. Can things get better, let’s take a look at the
next 3 episodes.
The Feud
We open with
the introduction to a television (or galactic equivalent) show called “Garfle
Warfle Snick” and who better to host such a show than John Henson, one half of
the US Wipeout duo. He’s playing Bob, but it’s basically just him being a game
show host/comedian, which is something he knows very well.
So, our
contestants are the Paladins of Voltron, and I think you can guess where this
is going now. This is a filler episode, with a heavy emphasis on comedy, and
that is going to be what saves this episode. That and callbacks, there’s a few
of those too. The animation has a deliberately grainy feel to it, guessing
that’s another reference to old gameshows filmed before HD cameras.
The problem
is there is basically no plot to this episode, so I really don’t have a lot to
talk about. They have to accumulate enough points through the game or they’ll
be stuck here forever, especially since Bob seems to be able to manipulate
reality. So first game is drawing and Keith’s the one doing the drawing. He’s
told to draw things from their adventures and it’s up to the others to guess,
pity Lance is an idiot in this episode and they run out of time.
Time to be
introduced to the other team, Zarkon, Haggar, Lotor and Morvok, you remember
him, right? Anyway, their personalities are dialled way back so they can get a
few gags in rather than, you know, try and kill the Paladins, I presume they’re
Bob’s creations because at least 2 of them are dead and Haggar is back to being
Honerva now. Also, it's 5 against 4, not exactly fair. The Paladins don’t stand a chance
and lose the round.
Play or pass
for team Zarkon, Zarkon decides to pass, and plays a trump card to make one of
the Paladins face it alone, specifically Lance “the dumb one” yeah, the whole
panicked guessing was to justify this nickname. The next round is ‘faces from
the past’ guess who the faces were from the past. And I absolutely relate to
Lance here, because I couldn’t name any of these faces with a gun to my head.
Thankfully he remembers the last one, a minor cameo character Bii-Boh-Bi, and
with this Zarkon’s team is sent home… what kind of gameshow is this?
Anyway, Bii
Boh Bi is brought out for the next round and Lance still has to face it alone
for some reason. 5 questions or cooked alive in acid, of course Bii-Boh-Bi can
speak in Bii Bohs and Bis and so are the answers, Lance fails and is stuck in
the acid tank. Pidge is up for the next round, miniature golf basically. Pidge
takes her time, much to Bob’s amusement, but Pidge uses the ball to knock out the
camera, and give her an opening to take down Bob and get him to let them go, it
doesn’t work but Bob moves onto the final round and Lance is freed.
They’re
allowed to free one person and each of them gets to nominate someone, whoever
has the most nominations is freed. Hunk votes for Allura, due to her leadership
skills, Keith might want a word with you about that. Allura voted for Pidge as
her and her family are the bridge between Earth and Voltron, spanning an
alliance for good. Lance voted for Keith, which is in and of itself a sign of
growth given their relationship, citing both him being the leader and him being
half-Galra, a potential uniter of two worlds. Keith voted for Lance because he
really doesn’t want to be stuck with Lance for eternity, can anyone blame him?
Pidge voted for Hunk for his ability to get along with people and bring them
together.
No-one voted
for themselves and everyone got a nomination, Bob decides on that basis to let
them all free. This game-show is weird. The Lions are in space for some reason
as the Paladins return to the Lions. Coran explains that Bob is an all-powerful
inter-dimensional being who tests the worth of great warriors.
It’s an
episode that relies on you finding these antics funny and for the most part I
did, it’s an entertaining standalone episode but feels a bit out of place,
especially with the darker tone this season has overall.
Rating 7/10
The Ruins
Keith gives
everyone a wakeup call for battle simulations, wanting to keep everyone in
shape. It’s an unbeatable holo-scenario Krolia developed and the team get their
asses kicked pretty quickly. With that it’s time for breakfast, they decide to
name the wolf Kosmo (aside from Keith) and I’ll be happy to never have to
associate the name Kosmo with this idiot ever again.
(Yes I know they're spelt differently, still pronounced the same) Pidge picks
up a pulse that after some decryption turns out to be a distress call by a senior
member of the Blade of Marmora. Hoping they may find reinforcements there as
well, they head to investigate. According to Pidge’s scans the planet the
signal originated from is long abandoned, but can’t narrow down its source any
further. The scars on the buildings indicate a fierce battle, with scars
indicating both magical and blade attacks.
Kosmo soon finds what looks to be a bounty hunter, who claims to be the source of the signal.
They follow him to his cave, where he’s been for the last 2 years. The signal
is coming from below them. The ‘bounty hunter’s name is Macidus, and he has a
collection of Marmora blades. With Lotor defeated, there was a power vacuum in
the Galra Empire, with smaller factions fighting one another. Haggar has
disappeared but her druids have been hunting down the Blades, who were exposed
after Lotor began openly working with them.
Kolivan
called all his forces here to make a final stand, and stand which they lost but
Macidus was the only survivor. He’s hoping to rebuild with that signal, or so
he says. Krolia discovers that Kolivan’s blade is still active and he’s still
alive and the facade crumbles immediately. Macidus is in fact a druid, using
the signal to lure Blades to their death.
The Paladins
draw their weapons but Macidus teleports away leaving behind some kind of magic
stasis bubble that traps everyone except Keith, who escapes thanks to Kosmo.
Still, he’s outgunned and has to hide until he can come up with a plan. Macidus
is clever though and quickly spots him engaging in combat as Keith tries to
make a run for it. It’s quite an intense battle.
Kosmo
eventually teleports Keith to where Macidus is holding Kolivan, apparently Haggar had
forsaken the druids and they’re doing this in hopes of her returning to her. Macidus
is soon upon them again and the fight continues. Thanks to Allura’s Altean
magic, the others manage to escape the stasis bubble, Allura redirecting the
energy at the ground so they can support Keith. Unfortunately, Macidus’s
teleporting gets them all taken out. Keith focuses, I think, and somehow
manages to track where Macidus is teleporting and takes him out with a blade
throw. Your guess is as good as mine, honestly.
Kolivan is
rescued but reveals that when a team went to investigate the Altean Colony,
they found an empty facility, all the Alteans were gone. Krolia offers to go
with him and rebuild the Blade of Marmora. Keith gives Krolia a blade as the
two say goodbye. Anyone else notice how little Shiro has done since the first
episode?
It’s a solid
episode, very downbeat, but the action is handled a little too quickly, this
could’ve done with more setup and a less rushed final action scene, a 2-parter perhaps.
Rating 7/10
The
Journey Within
Things are
progressing slowly with the Lions, they’re in deep space, still a year in a
half from Earth and the Lions are so low on power, they’re basically
defenceless. Time for Shiro to have an idea. Apparently, they haven’t had time
to find balance in their current configuration and that’s why they aren’t
charging the Lions with their own quintessence, as it’s supposed to work. Hard
to say whether I buy this, maybe this was the reason they brought back Shiro('s
clone) so quickly, to not give them enough time to really work together in
their current state. Still, they’d worked together reasonably well in other
episodes.
As if the
universe was acting in response, the Lions are pelted with white balls of
energy. The Lions are incapacitated and all the supporting characters are
frozen. With the Lions drifting, if they
don’t attach themselves fast, they’re going to lose each other. Thankfully
Allura has some zipline to do the job, but the Lions need to be closer together
and their jetpacks don’t have the thrust to move them. I’m no physics expert
but would you really need that much? Mass is irrelevant when there’s no
gravity, and there’s no friction or air resistance, so the slightest push in
one direction should produce movement, the problem might be getting them to
stop again.
Anyway, they
all head to the yellow Lion when another cosmic event hits, they’re sent flying
and although they manage to stay together they’re separated from the lions. Their
first shot of hope is a bright light and some flying creatures but when they
try to follow, they disappear. Hunk fantasises about handing the yellow Lion
over to a worthy successor on Earth, Keith sees them all being attacked by red
orbs, he tries to use his bayard but it won’t work, and it turns out he’s the
only one seeing it.
The
tiredness begins to settle in, leading to most of them trading a war of words
with each other, particularly at Keith regarding his choice to leave. You might
want to thank clone Shiro for that one too, just saying. Anyway, Hunk is the only
one staying sane here, he’s been scared before and can manage himself.
Something that proves all the more useful when the team are duped by a mirage
of Earth and Hunk summons his bayard’s weapon to show the others the deception.
It seems to
be some kind of monstrous space creature, I’ll be damned if I can name it, but
with Hunk being the only one with an active weapon, he volunteers to stay
behind and hold it off, but the others drag him away with them, saying they’re
a team. With their reconciliation, the team all have their weapons are and are
able to attack the creature. As the creature regains the upper hand, the Lions
arrive to provide support, just as another event is about to occur. For the
first time this series, they manage to form Voltron.
With Keith
and Lance’s bayards, Voltron grows super-jets and manages to move them out of
the event horizon, right into the Milky Way.
This episode
doesn’t do it for me. I don’t feel like their bond was altered in any
particular way and if Keith’s leaving had had a damaging impact on the team, it
should’ve been hinted at before now.
Rating 4/10
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